Completion

Final Fantasy Resonance: All 99 Tablet Shard Locations & Rewards

Find all 99 Tablet Shards by region and landmark, save your checklist locally, compare all 25 palace rewards and locate the eight Adamantite sources.

Source-reviewedBy Resonance AtlasUpdated
Mountains, islands and the ocean viewed from an airship
The world map offers a different scale of exploration from individual areas. © SQUARE ENIX

All 99 source-reviewed text locations, 25 palace rewards and eight Adamantite sources. Landmark directions and personal progress; no coordinate map or game-save synchronization.

On this pageDo trophies require all 99 Tablet Shards?Choose a completion goalAll 25 Oblivion Palace rewardsAll eight Adamantite sourcesMissing a shard? Check the access conditionA reliable cleanup orderSave or move your shard notesAll 99 shard locationsSources & review

Do trophies require all 99 Tablet Shards?

No: the cited trophy reference requires 89, while the full collection contains 99. Those last ten still have collection rewards, but a trophy minimum and a complete item list are different targets.

The shards appear as gold sparkles, rather than normal chest contents. Hand them in at Oblivion Palace, southwest of Kol, then collect the rewards. A threshold reached, a shard handed in and a chest opened are three separate states.

Use the 99-location checklist to find your current area. The list groups equivalent landmarks from the credited references; its IDs are local notes, because guides number some pickups differently. Region totals include return visits: Grandshelt includes its Colosseum, while Crystal Tower has a separate group.

Choose a completion goal

Goal Requirement On-site route
Recruit and finish personal quests 8 characters and substories Character table
Win the cave challenges 15 Cave Masters Cave entrances
Obtain Visions 26 Chapter-filtered directory
Obtain Espers 9 Summon routes
Restore the Legendary Arms 12 standard restorations All components
Commission every character’s weapon 8 Adamantite and the crafting unlock Sources below

Keep these lists separate. A Vision reward is not a new party member; an Ancient component is not a restored Legendary Arm.

All 25 Oblivion Palace rewards

The thresholds are cumulative delivered totals, not prices paid separately for each chest. In each chamber, match the Roman numeral on the chest’s floor plaque.

Chamber / slot Total delivered Reward
1-Star I 3 Vitality Charm
1-Star II 6 Earrings
1-Star III 9 Magicite Shard
1-Star IV 12 Stagger Ring
1-Star V 16 Dreadwing Mallet
1-Star VI 20 Compound Bow
1-Star VII 24 Magicite Shard
1-Star VIII 28 Astral Jacket
2-Star I 32 Cure Drop
2-Star II 36 Celaeno Fragments
2-Star III 40 Magicite
2-Star IV 44 Phantom Robe
2-Star V 48 Repeater Rifle
2-Star VI 52 Protective Gear
2-Star VII 56 Briar Edge
2-Star VIII 60 War Pick
3-Star I 64 Magicite Cryst
3-Star II 68 Mirage Jacket
3-Star III 72 Sundering Odachi
3-Star IV 76 Ancient Firearm
3-Star V 80 Adamantite
3-Star VI 84 Ancient Whip
4-Star I 89 Adamantite
4-Star II 94 Arch Drain
4-Star III 99 Lightbringer

Opening the first reward chest gives Princess’s Reward. The second memory requires returning 60 shards; the cited roadmap says opening every reward chest is not needed to trigger that memory. Keep the memory event separate from the equipment rewards.

For the Ancient Firearm and Ancient Whip, continue with their Chamber of Arms trials. For Adamantite, confirm Aileen’s crafting is available before treating the ore as a completed weapon.

All eight Adamantite sources

Source Required action
Colosseum, Fledgling Battle 2 Win and claim its reward.
Colosseum, Brawler Battle 2 Win and claim its reward.
Colosseum, Brawler Battle 3 Win and claim its reward.
Merchant ship Purchase for 35,000 gil.
Oblivion Palace, 80 shards Open the corresponding reward chest.
Oblivion Palace, 89 shards Open the corresponding reward chest.
Northern Olderion bay Search with the airship treasure radar.
Rugged Mountain Path Open the chest on the story route.

Complete Forger of Wills in Dilmagia to bring Aileen’s crafting service aboard the airship. The references place this quest in the chapter-5/6 window, so follow its actual availability in your quest log rather than assuming it appears immediately when you obtain the Enterprise. Each commissioned weapon consumes one Adamantite.

Missing a shard? Check the access condition

  • Mt. Thunderclap: search both the regular route and Lid’s paid shortcut. Each has a different pickup; the second mountain entrance has another.
  • Cave of Waters: the Lake Dorr return opens a route unavailable on the first pass.
  • Grandshelt Colosseum: its shard is a return visit after the venue opens, not part of your first city sweep.
  • Arcane Library: the forbidden-wing balcony becomes accessible after Nameless Ruins. The entrance-desks pickup is separate.
  • Research Centre Ruins: the office and console-room pickups use the Level 1 card route; the gantry pickup uses Level 2.

For Fina’s Psyche, return through the magic book in the Tower of Mysidia once the story has opened that visit. A missing world-map entrance does not mean a new save is required. The checklist keeps the first and later sections separate so you can check the correct camp and clearing.

The credited launch location guide reports that shards remain collectible after the story. This is a source-based finding, not a claim that every patch was tested. For the story route through these locations, use the walkthrough.

A reliable cleanup order

First collect the visible shards while progressing. When airship exploration opens, visit missing sanctums and unlock required transport or radar upgrades. Return to the palace at useful reward thresholds, restore arms and commission weapons, then challenge the optional fights your equipment now supports.

Use the trophy checklist for completion objectives. Its local boxes are your notes; they do not inspect the game’s inventory or decide whether a reward chest was opened.

Save or move your shard notes

The location checklist saves independently of your trophy progress. Export it before clearing browser data or moving devices; import accepts only this site’s Tablet Shard backup format. Filters never mark a location as collected. Reset asks before clearing shard notes and leaves the trophy tracker alone.

Airship exploration in the official world-map screenshot

All 99 Tablet Shard locations

Tick each shard as you collect it. Show Remaining to plan your next trip.

0 / 99marked found

89 more marked pickups to reach the trophy-related reward threshold.

99 locations

Enable JavaScript to save and filter. Every location remains readable below.

Grandshelt

Grandshelt Commercial District

0 / 1 found

Grandshelt

Village of Kol

0 / 1 found

Grandshelt

Felicitas

0 / 2 found

Grandshelt

Kolobos Ruins

0 / 2 found

Grandshelt

Grandport Harbor

0 / 2 found

Grandshelt

Cavern of Swords

0 / 1 found

Grandshelt

Siren’s Tower

0 / 3 found

Grandshelt

Grandshelt Colosseum

0 / 1 found

Dirnado

Dilmagia

0 / 2 found

Dirnado

Dilmagia Shipyard

0 / 2 found

Dirnado

Mt. Thunderclap

0 / 3 found

Dirnado

Dwarven Forge

0 / 2 found

Dirnado

Mobliz Shipyard

0 / 3 found

Dirnado

Wind Shrine

0 / 3 found

Olderion

Olderion

0 / 4 found

Olderion

Cave of Waters

0 / 3 found

Olderion

Waterfall Way

0 / 3 found

Olderion

Amore

0 / 2 found

Olderion

Water Shrine

0 / 3 found

Zoldaad

Mozul Station

0 / 1 found

Zoldaad

Capital Station

0 / 1 found

Zoldaad

Zoldaad Castle Plaza

0 / 1 found

Zoldaad

Zoldaad Residential District

0 / 1 found

Zoldaad

Zoldaad Slums

0 / 1 found

Zoldaad

Underground Tunnel

0 / 2 found

Zoldaad

Rebel Hideout

0 / 2 found

Zoldaad

Weapons Factory

0 / 2 found

Zoldaad

Zoldaad Dungeon

0 / 2 found

Zoldaad

Zoldaad Castle

0 / 2 found

Mysidia

Mysidia

0 / 3 found

Mysidia

Arcane Library

0 / 2 found

Mysidia

Sunioo

0 / 2 found

Mysidia

Nameless Ruins

0 / 2 found

Mysidia

Fina’s Psyche: first section

0 / 3 found

Mysidia

Tower of Mysidia

0 / 4 found

Mysidia

Fina’s Psyche: later section

0 / 1 found

Gronoa

Gaberada

0 / 1 found

Gronoa

Research Centre Ruins

0 / 3 found

Gronoa

Rugged Mountain Path

0 / 2 found

Gronoa

Duggle

0 / 1 found

Gronoa

Gronoa Shrine

0 / 3 found

Gronoa

Sanctissimus Shrine

0 / 2 found

Pharm

Sian

0 / 1 found

Pharm

Mt. Reizan

0 / 2 found

Pharm

Lake Ryusei

0 / 1 found

Pharm

Forest Path

0 / 2 found

Pharm

Wandering Lands

0 / 2 found

Pharm

Dragon’s Maw

0 / 1 found

Crystal Tower

Crystal Tower

0 / 3 found

Your notes stay in this browser and are separate from the trophy tracker. A marked pickup does not confirm a palace hand-in or an opened reward chest.

Sources & review

Sources checked on 25 October 2026. This is a source-based guide, not a claim of independent gameplay testing. A specific patch number has not been verified. Read our editorial policy.

  • PowerPyx — collection objectivesIndependent guide
  • RPG Site — Tablet Shards and rewardsIndependent guide
  • PowerPyx — Adamantite acquisitionIndependent guide
  • PowerPyx — trophy guide & roadmapIndependent guide
  • Prima Games — chapter 1 pickup landmarksIndependent guide
  • Prima Games — chapter 2 pickup landmarksIndependent guide
  • NightlyGamingBinge — Olderion pickup landmarksIndependent guide
  • Gamer Social Club — Zoldaad pickup landmarksIndependent guide
  • GamingProMax — Mysidia pickup landmarksIndependent guide; location notes only
  • FFRS Game Wiki — Gronoa pickup landmarksIndependent guide
  • PowerPyx — late-route and return-visit pickupsIndependent guide
  • Vorxu — palace chambers and cumulative rewardsIndependent guide
  • FF Resonance Wiki — returning to Fina’s PsycheIndependent guide

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